Innovation

foresight

Join ITCILO’s first Foresight course on October 30th and use a range of innovative tools for collaborative foresight. Purpose-specific futures, foresight and horizon scanning methods can help ILO staff and constituents to consider issues more deeply and to better inform a wide range of work, from policy and programming, project formulation and implementation,

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In the last few months we have been very busy working on an innovation project adopting micro-learning methodology. The microlearning prototype, “A Crash Course on Work for Human Development” rethinks and broadens the concept of work that goes beyond simply jobs or employment. It aims to explain the fundamentals of

Future Foresight Day 1-104

In the Ancient world, Babylonian, Egyptian and Greek seers often relied on the interpretation of dreams to predict the future. While seers are no longer viewed as mystical figures connected to the divine, their vocation – that of predicting the future – is morphing into a new academic discipline that

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During the last edition of the Training of Trainers Forum on Sustainable Learning Solutions for the Future which took place in November we discussed among practitioners and development professionals the potential of MOOCs for development. “To MOOC or not TO MOOC”: this was the statement around which three case studies

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The future of virtual reality has arrived already and is gradually moving beyond its gadget stage. With the introduction of Ocolus rift the access to immersive learning and simulation experiences has been widely opened. It looks likely that by 2020 computer systems that deliver convincing immersive reasonably reliable virtual reality

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Gamification refers to: the use of game mechanics, such as points, badges, leader boards and challenges in non-game settings. As part of its Innovation mandate, DELTA has been experimenting with Gamification for Learning methods: from face-to-face methodologies towards integration of game elements into online learning modules and courses. In particular,

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On 1st June, the Centre will launch a free, massive open online course (MOOC) exploring how new, disruptive technologies are reshaping the world of work in the 21st century. The eight-week Technology@Work course is the flagship element of the ILO’s Future of Work Centenary Initiative, and participation is free, on

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Between 7 and 11 November 2016 the Centre will hold its bi-annual Training-of-Trainers (TOT) forum which this year will focus on sustainable learning solutions. In the world of learning and training trends, patterns and forecasts are identified on an annual base which will form the basis for reflection and discussion in

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As part of the Centre’s innovation fund we explored last year the added value of ‘gamification for development’, the integration of game elements into existing learning and training products to maximise their effectiveness. The results of these experiments are documented on the online portfolio http://gamification.itcilo.org/. There you will find 6 examples of

tablets

Photo by Chandni Lanfranchi. Tablets and mobile devices are the most recent addition to the long list of technological innovation believed to support and enhance the teaching and learning process. The Commonwealth of Learning has just published the Tablets for Teaching and Learning: A Systematic Review and Meta-Analysis aiming at investigating