Augmented reality

/ par

The first blogpost of 2010 wants to look into the already present future through exploring the potential of augmented reality. It consists in a mix of elements from the real physical world with elements from a virtual computer generated world. Through these virtual elements the reality is augmented in real-time. Tom Caudell, a Boeing researcher defines it as following: « Augmented reality is the interaction of superimposed graphics, audio and other sense enhancements over a real-world environment that’s displayed in real-time. » For a lot of learning professionals this may sound quite technical. This is why we introduce the following movie which explains some practical learning applications based on augmented reality.

[youtube=http://www.youtube.com/watch?v=18SZuG1m7WM]

« The overlaying of digital data on the real world »

What are the pedagogical possibilities according to you?

– Explaining complex three dimensional objects towards your audience. It visualizes information in a very effective way.
– Exploring three dimensional landscapes, geographical positioning, scenarios for disaster reduction management, showing how your campus is structured and organized.
– Learning different skills with virtual indications on how to proceed (check the movie where someone learns to play piano in this way)

any other ideas?

0 0 votes
Article Rating
S’abonner
Notifier de
guest
0 Commentaires
Inline Feedbacks
View all comments